It turns out the Splig, a lieutenant of the Overlord, used the wheat to gain additional health. The Heroes now had a tougher task ahead of them. Splig, the Fat Goblin, was torturing prisoners, looking for someone in particular. He was then planning to kidnap him. The heroes were faced with cave spiders, then fire demons, before battling Splig and his gobin minions directly.
If only they could quickly take out some other enemies, Splig would still have to run straight into them to get out.
If only they had some sort of attack that could take out multiple enemies at once.
Oh wait! They did.
Grisban the Thirsty possesses a giant axe of huge damage and a move called Whirlwind. His attack hits every adjacent enemy. With so few enemies down, the hallway was packed full of them.
Grisban charged a group of a goblins and three fire demons! Result: Miss.
Later on, Grisban is in position again.
Again, as the heroes are desperate with so many enemies repeatedly knocking them down, Grisban goes for another big kill. He can't miss three times in a row right? Yes he can. Miss
A great feature of the game Descent is the balance. After two weeks of playing, everything came down to the last roll. And after that, the winner only received a small reward. Over the course of the campaign (which will likely take us in 2014), no side ever gains a huge advantage over the other!