So a couple of weeks ago I reviewed Lunch Money in which I laid out all the rules and some of the rough play one can expect to enjoy from this elimination style street fighting card game. We really did have a bit of fun playing so I ordered up the expansion deck cleverly named Sticks & Stones.
A couple of months back we faithful three, decided to check out PortCon, Portland Maine's ; “celebration of geek culture interests including anime, gaming, science fiction, costuming, fantasy, video gaming, boffer combat, comics, pop culture, steampunk, and more!” (that is the official description)
However, the reality for us simple board gaming types was far from pleasant. We found out rather quickly that the "gaming" portion of their sell sheet should be completely removed and replaced with something like "prancing, picture ops for regressed eejits." Thus we have referred to this convention as "PukeCon" or "PoorCon" ever since.
It wasn't a complete loss though, because we did manage to walk away with a wee gem of a game I purchased from a vendor there simply named Lunch Money.
I thought I would do a quick review, even though I'm probably not even close to half way through a play through.
What are Fighting Fantasy game books?
I had to do some research first, as I had never seen these before. These book were originally published from the early 80's up until 1999. It appears that new editions were released and some of the them are being turned in apps now.
It's essentially like those Choose Your Own Adventure books (which I read as soon as the library got new ones when I was kid. I now have a small collection of them on my shelf) but you have a score sheet and dice. I photocopied the score sheet (which they recommend) rather than writing in the book itself.
Al Butler and Mike McKenney are not professional review experts by any stretch, but they do know what they like in a game.