However, the reality for us simple board gaming types was far from pleasant. We found out rather quickly that the "gaming" portion of their sell sheet should be completely removed and replaced with something like "prancing, picture ops for regressed eejits." Thus we have referred to this convention as "PukeCon" or "PoorCon" ever since.
It wasn't a complete loss though, because we did manage to walk away with a wee gem of a game I purchased from a vendor there simply named Lunch Money.
Game play: Each player starts with 15 points in hand, counters of any sort can be used. The objective is to beat your opponents silly with the various cards until they lose all of their tokens and become unconscious. The last little girl standing wins.
There are several types of cards, including Basic Attacks, Special Attacks, Weapons, and Defense cards. Each is distinguished by a different background color to the artwork: for example, the images on Defense cards have a blue tint.
Special Attacks usually do damage, but have other effects as well. For example, Poke In The Eye does only one point of direct damage, but also renders the target unable to defend against a follow-up attack from the same player who used Poke In The Eye, and either leaves the target defenseless against an attack from the next player to take a turn, or, if the next player is the victim, makes the victim lose a turn. Special Attacks can be countered by playing Block, Dodge, or, in the case of Grab (which does no initial damage, but sets up the victim for other attacks like Headlock and Choke), Freedom.
As most of you can guess, this winner takes all, after kicking the Holy Christ out of everyone type of game is right up my alley.
We played a round which took about a half hour and had a couple of laughs. The best combination was when Tuna, ahem I mean Tina, got Michelle in a head lock while Allison bashed Michelle's brains out with a chain. The dark and twisted imagery of little girls going berserk makes the whole game.
As a bonus, our evil game play seemed to make some of the other geeks in the game room nervous. We rolled through the deck at least once with four players so I have ordered the expansion "Sticks andStones" to build the deck up some.
Overall Lunch Money is a fast, fun, and modest game, the concept is dark but I tend to find that appealing. However those faint of heart should probably steer clear of it all together, and stick to playing Candyland, or My little Pony. I recommend this great little "filler" game for the in-betweens on game day or even as a light starter.